Subscribe to a scoped audio-media stream. Each handle is yielded
on its first matching content-block-start, exposes
.partialBytes for live access, settles .blob / .objectURL /
.transcript on message-finish, and surfaces errors via
.error.
useAudio(stream: AnyStream, target: ValueOrGetter<SelectorTarget>): ReactiveValue<AudioMedia[]>| Name | Type | Description |
|---|---|---|
stream* | AnyStream | |
target | ValueOrGetter<SelectorTarget> |