pinned_skill_body(
skill: SkillMetadata,
content: str | None,
) -> str| Name | Type | Description |
|---|---|---|
skill* | SkillMetadata | Metadata of the skill to pin. |
content* | str | None | Raw |
Return the instructions the SDK pins for skill.
The SDK skips a skill it cannot pin. The agent server raises instead, so a skill the user invoked never runs silently without its instructions.